package  
{
	import org.flixel.FlxObject;
	/**
	 * ...
	 * @author Billy Kaifer
	 */
	public class KnightManager extends EnemyManager
	{
		
		public function KnightManager() 
		{
			super(Knight);
		}
		
		override public function enemyHitPlayer(shot:FlxObject, enemy:FlxObject):void {
			shot.kill();
			Registry.player.hurt(10);
		}
	}

}